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Raijin Thunderkeg, the Storm Spirit Guide by cam_miles2003

Monday, March 9th, 2009

cam_miles2003 created this guide, thanks a lot pal!

Try to take a break in between reading the parts of this guide. This guide is meant to be a lexicon of
ideas regarding storm spirit as such it contains a lot more detail than the average guide.

Table of Contents

Hero Description
Hero Stats
Hero Story Line/ Role in Game Play
Hero Skills

Static Remnant

Electric Vortex

Ball Lightning
Damage Calculation
Facts about Ball Lightning
Abilities which counter Ball lightning
Disables that Storm Spirit can escape from

Leveling up Ball Lightning
Extension Items

Fail Items
Creep wave destroying Combo
Laning and Pushing
Preventing pushes
Use on invisible heroes

Facts about electric vortex
Interesting facts about Storms Ultimate.
Distance to mana calculation and mana expended.

Raijin Thunderkeg

A celestial being summoned to aid the Sentinel in their darkest hour; the Storm Spirit chose to manifest itself in the life essence of a humble elementalist, Raijin Thunderkeg. Though the Pandaren’s soul perished during the profound surge of pure electrical essence, the divine entity even now seeks refuge in Raijin’s body, unable to thrive on its own. However, despite its mortal imprisonment, the Storm Spirit is far from being limited of its tremendous powers. Able of manipulating vast, inexhaustible sources of energy in mysterious ways, it swiftly hails destructive sparks of lightning upon the Sentinel’s adversaries, eradicating all that dared to cross its path.

Damage: 45 – 55
Armor: 5.1
Hp: 473
Mp: 299

Strength: 17 + 1.5
Agility: 22 + 1.8
Intelligence: 23 + 2.6
Range: 600 (ranged)
Attack Time: 1.45 (+17%)

Role In Game Play

The new storm is a jack of all trades. He’s an anti early game pusher since static remnant + overload can own spiderites, wolves, zombies and creep waves. He’s a pusher as well since he can take out an entire creep wave before your allied creeps arrive. He’s a ganker by virtue of his ultimate which can place you right beside the enemy hero. He’s a semi disabler since he can prevent heroes from escaping via electric vortex. He’s a chaser since his ultimate can out pace even slardar and he’s an escape artist since with good map awareness he’s nigh impossible to gank.

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Raijin Thunderkeg, the Storm Spirint Guide by Quixilver

Monday, September 29th, 2008

This guide was created by Quixilver, thanks!

Writer’s Foreword

Greetings! This will be my first guide, and I chose to write one about Raijin. This will be a “Quixilver’s Quick Guide” so don’t expect too many screenshots and stuff.

Hero Stat and Overview

Raijin Thunderkeg – The Storm Spirit
Range: 600 | | Move Speed: 310 | Primary: INT
Str: 22 + 2.5 | Agi: 17 + 1.5 | Int: 23 + 2.6
Damage: 45 – 55 | HP: 568 | Mana: 299
HP Regen: 0.91 | Mana Regen: 0.93
Attack Speed: 1.2 (+ 17% IAS) | Armor: 4.4


Skills Description

Electric Rave (E)
Transfers mana into pure electric current at a rapid rate, increasing the Storm Spirit’s attack speed by a large amount as long as there is magic to drain. Can be turned on/off at any time.
Level 1 – 20% Attack Speed
Level 2 – 40% Attack Speed
Level 3 – 60% Attack Speed
Level 4 – 80% Attack Speed
Mana Cost: 6/9/12/15
Author’s Notes: A skill that increases attack speed without any side effects and you get to decide when to turn it on and off.

Barrier ®
Shields a target with Raijin’s discharged mana, resisting spell damage while under the effect. Lasts 20 seconds.
Level 1 – Prevents 150 magical damage
Level 2 – Prevents 300 magical damage
Level 3 – Prevents 450 magical damage
Level 4 – Prevents 600 magical damage
Mana Cost: 75
Cooldown: 15
Author’s notes: A skill that can save you and your allies from spell kills (example is Zeus’ Thundergod Wrath). It can also help you early game if you’re against heavy nukers (example is Tinker).
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