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DotA 6.55 (6.55b) Exact Changelog

Saturday, October 11th, 2008

Thanks for exact Dota 6.55 changelog goes to EasyMoryan.

Will get started on this when I have time – got a bunch of assignments+tests coming up, and a religious holiday that basically impedes any work. Hopefully Don’ll do a bunch while I’m not around, but help him out, all you mechanics out there, exact numbers are what we want! -Easty

* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)

* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes

* Reworked Keeper of the Light
* Various changes to Enchantress’s abilities
* Reworked Bounty Hunter’s Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage’s base stats
16 strength, +1.5 intelligence/level->19 strength, +1.8 intelligence/level
* Tweaked Blur evasion chance per level
7/14/21/28% evasion->15/20/25/30%
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher’s vision a little bit
1900/1800 sight range (day/night)->1400/1400 sight range (day/night)
* Increased Rhasta’s movement speed a bit
275 movement speed->285 movement speed
* Improved Crystal Maiden’s Brilliance Aura a bit
0.6/1.2/1.8/2.4 mana/second->0.75/1.5/2.25/3 mana/second
* Minor improvement to early levels of Bloodbath
5/10/15/20% life from creeps->10/15/20/25% life from creeps
* Increased Spirit Lance cast range a bit
600 range->750 range
* Improved Sven’s Agility gain
+1.6 agility/level->+2.0 agility/level
* Increased Sand King’s armor a bit
0 base armor->1 base armor
* Changed SA’s Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -> 120)
* Improved how the manacost scales on Crippling Fear
125 mana->90 mana
* Improved level 2 and 3 manacost and regen on Death Pact
120/200/280 mana, 55/95/135% life->100 mana, 50/100/150% life
* Improved Psionic Trap’s cooldown progression
14 seconds->11/9/7 seconds
* Nerfed the duration on Battery Assault
15 seconds->10 seconds
* Increased Hookshot cooldown
40/35/30 seconds->80/60/40 seconds
* Quill Spray manacost no longer goes up per level
30/35/40/45 mana->35 mana
* Decreased day vision on Visage’s Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
Magic immunity->70% spell resistance
* Improved movement speed of the ghosts on Exorcism a bit
400 movement speed->500 movement speed
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet’s base strength a bit
17 strength->19 strength
* Added an extra arrow to Medusa’s Split Shot
* Rescaled Medusa’s Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
165 seconds->120/110/100 seconds
* Ravage AOE decreased for level 1 and 2
1050 AoE->850/950/1050 AoE
* Decreased Guardian Angel AOE and duration a bit
5/7/9 seconds, 1000 AoE->5/6/7 seconds, 600 AoE
Click to continue »

DotA Allstars 6.55b is Out! Download It.

Thursday, October 9th, 2008

Shortly after releasing DotA 6.55 IceFrog upgrade map to 6.55b to fix some bug with Roshan.

Download Links:
Link1

DotA 6.55b Changelog:

* Fixed a critical error bug with Roshan as well as lots of other misc issues

DotA Allstars 6.55 Map Official Released! Read Changelog and Download

Tuesday, October 7th, 2008

Discuss this post at forums here.

Finally it has happened! IceFrog released long-awaited Dota 6.55. It has really long changelog :) Now we have two absolutely new heroes, Kunkka and Alleria and one hero was seriously reworked. Four new items also makes us happy. And the last serious change is new loading screen. I think it’s nice. By the way, in the right bottom corner of new loading screen we can see why one of the new Heroes has name Kunkka :)

Dota Download links:
Link1
Link2

Link3

(click to enlarge image)
Dota Allstars 6.55 Loading Screen

DotA 6.55 Official Changelog:

Summary:
———
* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)

* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes

* Reworked Keeper of the Light
* Various changes to Enchantress’s abilities
* Reworked Bounty Hunter’s Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage’s base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher’s vision a little bit
* Increased Rhasta’s movement speed a bit
* Improved Crystal Maiden’s Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven’s Agility gain
* Increased Sand King’s armor a bit
* Changed SA’s Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -> 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap’s cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage’s Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet’s base strength a bit
* Added an extra arrow to Medusa’s Split Shot
* Rescaled Medusa’s Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit
Click to continue »

Leaked DotA Allstars 6.55 Beta 30 Download and Changelog

Friday, September 26th, 2008

Dota Allstars Loading Screen Number of current Beta version of DotA Allstars 6.55 changes very fast. Beta 30 already came out.

Download DotA 6.55 Beta 30

Dota-Allstars 6.55 Beta 30 Changelogs:

  • Large knife hidden sword + + truncheons, 1400
  • Blade loss = 2x joy Blade Master robe + + compared to 850 last version of the quick increase of 15 o’clock, the more expensive 300
  • Double the price dropped to 500, but the increase in attacks as well as a corresponding reduction in speed
  • There are magic wand “energy charge”? Specific functions under test
  • “Rune security”, you can upgrade your armor Building 4 seconds every 6 minutes in a store now
  • The claw attack = 650 -> 500
  • Speed up the gloves = 550 -> 500
  • Armband formula = 700 -> 900 (armband, the total cost unchanged)


Immortal you go back to life no longer shield base. You will return to where you were dead.

  • Pioneer Shield additional 50hp
  • Dragon Heart of 4:00 have additional renewable hp
  • Wang’s corpse into a general model ~!

On the layout of the terrain

  • Natural base, so that the base is once again re-symmetrical layout, the next natural disaster under the road map
  • The terrain changes to the shop: a natural disaster on the road shops
  • The terrain changes to the store: Ha Road near shops
  • As long as there were indications that some damage to tower
  • Drake destroyed the towers, destroyed or sentry tower
  • With regard to the new hero

Aoleiliya popular:

  • 2 personal skills to the first “Halo “(???), together even if no one next to estimate faint in the near future (and the Witch Doctor Dan Dan halo similar to the requirements?)
  • The second skills, 4 injured up to 360 (the first level can be interpreted as a bar 90), the ejection of a goal to reduce by 10% (in the text did not mention the ejection of several goals, but looks up to 10)
  • The third skills, plus 50% of the speed, 100% dodge, time 3 seconds to 6 seconds
  • Big trick: the fastest speed of the game at 9 attack, or level or above, 100% attack damage, other levels of the unknown

DotA Allstars 6.55 Leaked Beta 20 Changelog and Download

Tuesday, September 23rd, 2008

Dota Allstars Loading Screen Next one beta version of DotA Allstars 6.55 came out. Beta 20 makes next map release much sooner.

Download DotA 6.55 Beta 20 Updated: Dota 6.55 Beta 30

Dota-Allstars 6.55 Beta 20 Changelogs:

Another New Hero!
Alleria the Windrunner
Click the link to see hero details and screenshots.

Layout Changes
:

  • Sent hero taverns now on bottom right
  • Fountain is farther away from tree
  • Waterfalls on left that you can walk into but has no effect
  • Scourge base not changed at all

Items Changes:

  • Crow doesn’t have mana upgrade=no more ward placing
  • The courier has the skill Drop items (drops all the items the courier is carrying)
  • Dagger is now not disabled by towers, neutral creeps, roshan, or his spells… looks like its only disabled if the source of the dmg is from an enemy hero.
  • Phase Boots – Boots of Speed + Chain mail + Blades of Attack (No recipe cost).
  • Before forming the item: +50 speed, +9 damage, +5 armor
  • After forming the item: +60 speed, +14 damage, +6 armor and the active ability Phase which gives a further 10% MS boost speed and the ability to move through other units (similar to Spectre’s phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
  • So, on an average, you get +77 speed. More than Treads, less than Travels (but more than Travels when Phasing). The 0 collision size should be useful for chasers. Having to activate the ability every 10 seconds may get annoying. Also, Wind Walk-type spells removes the Phase buff. (You can still walk through units, as with any Wind Walk based ability, but you lose the 10% speed bonus from Phase.) Not sure if this is a bug or intended
  • Blades of Attack: 500 gold
  • Observer wards: Stock max=2 Replenish time: 6 minutes
  • Scroll of Town Portal has no cooldown when you buy it (you can buy as many as you like without having to wait to it to replenish in the stock)
  • When teleporting to a friendly tower (and only towers), it doesn’t get +99999 armor but it can attack AND you can choose where to teleport in a 300 range or so of the tower without having a unit/building as teleport target. (only scrolls work, not boots of travel):

Updates from previous Betas:

  • Poison Powder is no longer exist
  • Undying still tiny
  • Enigma’s ulti doesn’t have dark effect (as stated on earlier betas)
  • Ezalor’s recall: 40 seconds cooldown, and it stops when the target is damaged, if ezalor is attacked the recall is not interrupted
  • Coco’s Rum is now ulti, 60 cooldown, it gives 3/4/5 seconds of 100% 2x criticals and you don’t get any penalty (no more missed attacks) the next seconds.