Dota Best Guides


Zeus, Lord of Olympia Guide by MYM|Merlini

Written by admin on August 11th, 2008

This guides was written by MYM|Merlini. Thanks.

Zeus remains one of the most popular heroes in DotA. Not only is he incredibly fun to play in public games, but he is considered so powerful that he is either a ban or first pick in organized games. Although he does not have an escape mechanism (more recently with the Dagger nerf), he is one of the few non-stun Intelligence heroes to see competitive play. Zeus is not too complex of a hero: He has insane burst damage early game, with great scaling lategame thanks to Static Field, and a global nuke that is perhaps one of the most annoying skills in all of DotA.

Hero Abilities

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Arc Lightning

Hurls a bolt of arcing energy that laces through many nearby enemy units

Level 1 – Arcs 5 times, deals 85 damage.
Level 2 – Arcs 7 times, deals 100 damage.
Level 3 – Arcs 9 times, deals 115 damage.
Level 4 – Arcs 15 times, deals 130 damage.

Cooldown: 2 seconds.

Level 1: 65 mana, 2 sec cooldown.
Level 2: 72 mana, 2 sec cooldown.
Level 3: 79 mana, 2 sec cooldown.
Level 4: 86 mana, 2 sec cooldown.

A great skill for finishing off creeps, harassing and controlling a lane. With static field the damage it does is highly significant.

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Lightning Bolt

Summons a bolt of lightning from the heavens to strike a target enemy

Level 1 – Deals 100 damage.
Level 2 – Deals 175 damage.
Level 3 – Deals 275 damage.
Level 4 – Deals 350 damage.

Cooldown: 7 seconds.

Level 1: 75 mana, 7 sec cooldown.
Level 2: 95 mana, 7 sec cooldown.
Level 3: 115 mana, 7 sec cooldown.
Level 4: 135 mana, 7 sec cooldown.

A very powerful single-target nuke that not only does 350 damage at level 4, but also gives true sight.

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Static Field

Whenever Zeus casts a spell, he shocks all nearby enemy heroes for a percentage of their current hit points as damage.
Affects an area of effect of 800.

Level 1 – Shocks for 5% of current hit points.
Level 2 – Shocks for 7% of current hit points.
Level 3 – Shocks for 9% of current hit points.
Level 4 – Shocks for 11% of current hit points.


This skill enables Zeus’s spells to effectively scale lategame since it does a percentage of HP.
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Thundergod’s Wrath

Strikes down all enemy heroes with a bolt of lightning.

Level 1 – Deals 210 damage.
Level 2 – Deals 335 damage.
Level 3 – Deals 460 damage.

Cooldown: 120 seconds.

Level 1: 225 mana, 120 sec cooldown.
Level 2: 325 mana, 120 sec cooldown.
Level 3: 450 mana, 120 sec cooldown.

A global nuke that is extremely useful for comboing, finishing off heroes, granting vision, and in team battles, it adds effective “AoE”.

For a more precise description of skills, please visit:Lord of Olympia – DotA Allstars Wiki

Skill Build

Level 1 – Arc Lightning
Level 2 – Static Field
Level 3-5 – Lightning Bolt
Level 6 – Thundergod’s Wrath
Level 7 – Lightning Bolt
Level 8-10 – Static Field
Level 11 – Thundergod’s Wrath
Level 12-15 – Attribute Bonuses
Level 16 – Thundergod’s Wrath

Justification: Bolt and Wrath are maxed as soon as possible since they are his most powerful spells, and static is gotten afterwards to add multiple-target damage during team fights. Some people max Arc before 23-25 but it is actually not always good to max arc because you can only re-cast arc lightning when the first one is done ‘bouncing’ and since level 4 hits 15 targets, the cooldown is often over before the lightning finishes bouncing. In rare occasions sometimes you might want to go Stats/Bolt/Bolt/Stats/Bolt/Ult/Bolt/static/arc/static/etc – I’ll explain that more later in soloing.

Core Items

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Nulls/Bracers: I started getting 3 nulls instead of arcane ring when Nerubian Assassin was popular. I feel that maximum hp / mana is very important on fragile int heroes: Feel free to make bracers instead.

Point Booster: Since a lot of battles are 2v2 3v3 or whatever from full health to death, mass hp is the most important factor for survival. Point Booster provides great hp/mana for its cost.

Bottle: Enables you to control the lane, have regen, and if you are soloing mid, collecting runes is very essential to your game.

Luxury Items

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Guinsoo’s Scythe of Vyse: Lategame, having a guinsoo will work wonders for your team – great stats, imba range, and mana regen, and of course hex is a priceless ability.

Boots of Travel: It is a standard choice on Zeus for mobility and movespeed.

Other Items

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Arcane Ring: You dont see many people going for mana regen or arcane because those only help with the laning phase and since zeus is such a glass cannon, he is often focused first.

Other Lategame Items: If you farm more than a guinsoo etc., you are probably farming too much (taking away from carries) or not fighting enough, or both. Zeus is still very potent late game, but reserve the farm for heroes on your team who are more item dependent.

Playing Zeus

Early Game: For starters, its 4 branches + 3 clarities + eaters (tangoes). Since I tend to solo middle when I play Zeus, I rush bottle to get the quick lane advantage. Usually my build is 3 nulls, boots, tp scrolls, and bottle.

Attack Animation: His ‘wind-up’ (frontswing) is very long, but you can use that to your advantage to ’s- cancel your attack and out-lasthit your opponent. Many players rely on Arc Lightning too much.

Lane Control: Arc pushes the lane and is also dependent on clarity potions, but pushing the lane also gives you free time to check the runes, so you have to weigh both choices. Both Arc and Bolt have a range of 700, enabling you to stay out of danger when casting

Strong Enemies: Against a good laner, Bolt/Stats build is needed sometimes against Shadow Fiend or Silencer. It’s important to get early last hits against SF, and stats helps with both allied/denied units (obviously, Arc only works for offensive purposes). When dealing with a really problematic hero like Broodmother, make sure you keep a tp scroll on you at level 6 and definitely go Arc. Try to rune whore it with bottle while keeping sentries up (from teammates) and you should do ok. Go gank the side lanes smile.gif“>

Oh, maybe try out the stats/bolt build a few times so you can work on last hitting with zeus wink.gif

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The 5 MYM|Merlini Golden Rules

1. Always Lightning Bolt before Arc
It may seem better to arc before lightning to get maximum effect from static field but if you arc first you may lose your opponent in the fog

2. Always ALWAYS watch your positioning
Lightning bolt has a hell of a long range, Thundergod’s Wrath has infinite range, and Arc has pretty damn long range too, so there is almost no reason to be ‘up close and personal’ in battle unless you are chasing down heroes

3. Wrath for Vision
When trying to kill low hp heroes (low, but not low enough for wrath only) in hard to navigate areas (e.g. below sentinel bottom right tower), use wrath to gain vision of your enemy so you can bolt them to death.

4. Share control with your allies
Communicating to a teammate to do something is always much slower than doing it yourself

5. Abuse Bolt Range
Try to ninja that extra bolt in before team fights actually start – it has ridiculous range and helps in battles way more than you think.


Replay Download

Sentinel: lool.gif luna.gif dkni.gif thdr.gif lich.gif
Scourge: broo.gif qopa.gif potm.gif chen.gif skin.gif
: This is a friendly game played recently where I solo mid against QoP.

The Zeus Clip


Alright, somebody pointed me out to some of the more constructive criticisms in the thread and I”ll try to expound on some of the finer points of Zeus. Some people may say that I’m “holding something back” in my description of how to play the Lord of Olympia; however, I feel that this is more of a reference to my personal playstyle. There are many different ways to play Zeus and I don’t want to say that one particular style is better than another. Some games you gank a lot because the other team has a lot of late game, you have good ganking heroes, and your support player is badass at taking out enemy wards. Some games you have to settle for farming for the first 15-20 minutes because your opponents have vision of the whole entire map or you have better late game and are ‘turtling’ until late game. Because a lot of the playstyle depends on the exact situation of the game, I choose not to explain the intricacies of play that may change from game to game.

Zeus only has 3 nukes. He is not a very difficult hero to play per se. How difficult can a hero be if they don’t have any ‘difficult to use’ spells (Earthshaker’s Fissure, Meepo’s chain netting/poofing)? Some people use this same argument to relegate Skeleton King to a ‘noob hero’. After all, he only has 1 activated skill (3 passives!?!?). But of course, it is easy to tell the difference between an experienced Skeleton King from a first-timer. Things to note include how aggressive the player is, the timing of the actual stun (are his teammates close?), target of the stun, target of attack, map awareness, etc. But these are things that come with many many games played, not something that can easily be taught in a guide. However, maybe there are some ’skilled maneuvers’ that can be taught in a guide, and I’ll try to the best of my ability

1. Lightning bolt has a very short mini-stun. Some uses are obvious – canceling tp’s, canceling long channeled spells (Black Hole, Shackle…). Others are less obvious. Canceling blink animation of QoP. Interrupting the delicate timing of Earthshaker’s Blink Echo, Fissure, Enchant Totem combo. Canceling 1 of your opponent’s attacks. The last one may seem ridiculous, who cares about just one attack? My argument is that, in the solo lane, everything matters. One gank, one extra attack thrown in, can upset the balance in one person’s favor. Use the mini-stun to maximum effectiveness!

2. Zeus is one of the rare heroes that can ’see’ an opponent in a fight without the opponent seeing Zeus. Other heroes that can do this are Bloodseeker, Alchemist, etc. When you bring a fight to a place heavily obscured by fog, Zeus has a huge advantage if you can get a Lightning Bolt or Wrath off. You can cast spells/attack normally (as can your allies) while your enemy is still searching for you in the fog. It’s like creating your own hill. I abuse this aspect of Zeus more than anybody I think, and this can dramatically improve your Zeus play.
3. Going along with the first point, Zeus only has one way to cancel tp’s. This can be an issue when you are ganking heroes with relatively high hp left because an enemy needs to feel ‘threatened’ in order to tp. Typically you start off a gank with a Lightning Bolt / Arc Lightning combo, then recast each spell when you can and Wrath if needed. A skilled opponent will just tp after your first Lightning Bolt…then you are shit out of luck because of the 7 second cooldown. If you save bolt for his tp, then he’ll just run away (and he surely won’t die from Arc Lightning spam). Sometimes forcing an opponent to tp out is almost as good as killing them. They lose out on a lot of farm and they won’t be able to tp assist their teammates for another 60 seconds. But if you really want to kill somebody and you think that they will tp out safely, you could actually start off with Wrath then arc, to ‘fake’ your opponent out into thinking that you bolted them first (the animation is the same), then bolt when they tp. There is no mini-stun on Wrath, but if your enemy is so observant that he notices that, then he probably deserves to survive anyways. Most people just think, “Oh fuck, Zeus!” and run away panicking
I’ll try to add more of these detailed descriptions of specifics if I can think of any more. Good luck in your Zeus endeavors!
Q&A / Comments

Why not get level 2 Arc against dual lanes?
Getting Level 2 Arc means that you have to sacrifice a level of Lightning Bolt or a level of Static Field before level 8 (which is a big deal). I advise just waiting until some creeps die so that Arc will hit all 5 targets instead of leveling up Arc in this case.
Why not get Arc/Bolt/Bolt/Static/Bolt instead of Arc/Static/Bolt/Bolt/Bolt?

If you start spamming at level 3 (when the build is actually different), then mathcrafting it…

It’s 65 mana for 85 damage + 5% of Current HP (~25 hp) + almost a guaranteed creep. 95 mana for 175 damage. I value the former choice over the latter. And I don’t usually spam bolt until level 5 anyways unless I’m at full mana (rare) or I think I can get a kill. Another argument for static at level 2.
How is Eul’s for Zeus?
I view Eul has an item well suited for very few heroes. The heroes that I like to get it on are Lion and maybe Rhasta. I think that there are much better item choices for intel heroes. If you are looking for survivability, the same gold (~3200 for Eul’s) can get you an Ulti Orb and Point Booster for huge stats gain. Eul’s offers no strength or hp, so if you get it on Zeus, you are a very fragile int hero with just Cyclone (not much) as an escape mechanism. I view the almost 400 hp given by the PB/Ulti Orb combo far more valuable because it will help you survive chain stuns and it allows “much more room for error” so to speak. Sometimes you have to be really quick on the Cyclone to survive while straight up HP will get you through a lot of situations. Also, Sheep is unquestionably far superior to Cyclone (although it costs almost twice as much), and since Zeus probably won’t be getting that many items, working ultimately towards a Guinsoo will serve you far better than a Eul’s in my opinion. The comparison of mana regen is almost nonexistent – if you are in dire need of regen, you can get an early Void Stone that will help towards your Scythe as well. Eul’s components are much easier to farm; however, if you have trouble farming, I would just suggest getting 4 bracers/nulls and tp scrolls and learn how to fight without a huge item advantage.

In short, Zeus is a glass cannon. His firepower is incredible but his defensive abilities are lacking. If you are one of those people that believe that the best defense is a good offense, then you’ll love Zeus. He is easily focused down when out of position (as are most non-strength heroes), but if you make good use of fog, know when to move in and out of battle, have extremely good awareness of your surroundings, and love last hitting with a shitty attack animation, then you can give Zeus the loving he needs to nurture him into a true Thunder Badass.
Special thanks to rsfx for his amazing header image/signature!

31 Comments so far ↓

  1. Sep
    LorD Zeu$

    what about agnahaims scepter it will dael more damege with thunder god s wrath

  2. Dec
    zeus sucks my hairy balls

    zeus sucks worst hero in dota…mym playing wid noobs in video. tat venge doesnt even hit zeus in the video. wat noobs!!!!

  3. Dec

    lord of olympia cannot defeat BroodMother and Anti – Mage so he suck’s

  4. Dec

    thank you for your guide

  5. Dec

    Dagon should add more killing skills. Bolt lightning, Arc, Energy Burst, Arc, then Wrath…. Sure kill!

  6. Jan

    why not get arc lightning until it becomes lvl it quickly gets money with the creeps

  7. Jan

    i wanna say arc lightning is a good way to farming creeps when the creep gets low in the beginning and harassing enemy player trying to deny it
    with arcane ring u can farm pretty fast and harass as well

  8. Feb

    ^^ really retarded comments.. nice guide liked the paragraph about using TW to create an ‘uphill’ effect, haven’t thought of it like that before, good point

  9. Mar

    Zeus is preety good but…………
    not so far

  10. Apr

    thanks for this guide, i do really appreciated it :)

  11. Apr

    zues is easily die when it was backdoor ed

  12. Apr

    thanx 4 a great guide! admire ur zeus so much… ur last hit w zeus is imba! =)

  13. May

    thnx 4 d guide.. i’ll try this one.

  14. May
    Meet Your MaMa

    Well done!!!i taught u to do so!

    .juz kidding =D Nice video and explanation

  15. May

    i prefer

    refresher orb
    likin sphrre

  16. Jun

    u know? i think i prefered to ur style.. it sure helps. tq. and don’t forget, zeus is good at early game though.. with so much Thundergod’s Wrath!!!

  17. Jun
    Pro Stuff

    Your zeus is seriously pro in that video you owned so badly against some real pros. Blink dagger as well omg wat a good idea it makes perfect sense with zeus. Pro stuff keep it up amazing guide

  18. Jul

    harry u dumbass u can kill a brood mother with zues . but with magina . i suggest get bloodstone and guinsoo

  19. Aug

    hai,its good to have amjor

  20. Aug

    for zeus
    i just get
    •BKB(very useful when countering enemy spells)
    •Dagon2(for damage)
    •Aghanims(great effect on ulti)
    •BoT(faster lane change)
    •refresher(imagine using wrath twice…)
    •defiance(for regen and great survivability)

    dats all

  21. Aug

    LOL zues can kill magina because magina has a low hp

  22. Aug

    wow…u are realy a pro..i like ur zeus..

  23. Sep

    zeuz is great hero, and dangerous at early, but suck at last.
    hehe, :)

  24. Oct
    Merlini IS the best

    Stop spamming some crap comments, this guide is for a pro and the top priority is winning ASAP. Dagon is a ridiculous item for zeus, it doesn’t help team battle. If you like Zeus with it, then you’ll never learn how to play like Merlini, and thusly will never be a pro.

  25. Oct

    jeus thundergod wrath is just for an early game at the last game it has nothing to do with strength heroes…it sucks

  26. Oct
    dota player

    haha..y need to wait till late game..just play 30 min n win..that wat we called pro..LOL..
    btw, this is dota..dota is a team wat point of zeus fight with brood or magina..haha..noob player..
    the important in dota is combo n ganking..

  27. Nov

    Zeus is cool ang strong when you enter -WTF then choose the 4th skill ull never see your charachter stands again XDD still Razor and Zeus are the same but Zeus us powerfull than Razor…..


  28. Dec

    swt…zeus very strong at first and mid game.if u pro enough to play zeus,it can be a unstoppable hero until last fame u know!!

  29. Dec
    utot mo

    zeus best build type in local area

    -test and then type -gold9999999
    divinr rapier(6)x

  30. Feb

    good guide!

  31. Feb

    my build is dagon pasteboots blood ston and nope!!

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