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January, 2009

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DotA Allstars 6.58 Beta 38 Leaked out

Saturday, January 10th, 2009

Dota Allstars Art

Next DotA Allstars Beta of 6.58 came out – 38th version. IceFrog permanently changes DotA trying to improve its gaming characteristics.

Download DotA Allstars 6.58 Beta 38

Changelog:

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DotA Allstars 6.57b Ai Plus 1.52 Revision 03 is Ready for Download

Friday, January 9th, 2009

Dota Allstars Loading screen

BuffMePlz released next version of DotA Allstars 6.57b AIplus 1.52 – revision 3.

Download DotA Allstars 6.57b Ai plus 1.52 Revision 03

KNOWN BUGS
* AI don’t properly react to -nb, -nm and -nt modes.
* Some exploits that should have been fixed are still in the game, just don’t use them. If you really want to cheat against AI, just use -test.

Commands that have yet to be implemented properly:
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Improving at DotA Guide by m1LkmaN

Tuesday, January 6th, 2009

Thanks for that guide goes to m1LkmaN. Good job pal!

Topics of Discussion: Attitude, Teamwork, Skills, Practice, Conclusion

1. Introduction
This guide is written to help anyone who wants to get into competitive DotA or move towards the mid-upper tiers of players. As the leader of BVD for over a year now, I have seen my team move from losing to pub teams to one of the best in Australia and New Zealand. Many people ask to join my clan, some of which I accept and some of which I reject because of a number of reasons. This guide is aimed at those people looking to join or improve a team, especially their role in the team. I will go through a number of methods in which players can improve, not specific techniques as they have been discussed ad nauseam (I will link to some of the most important and helpful guides).

2. Attitude

I know it has been said before, but success is not easy. You will not improve as much as others if you do not put effort in. This does not mean that DotA becomes a job, it simply means that when you play, you aim to have fun by playing your best and ultimately winning. Improvement does not come quickly nor easily, so it is vital that you remain patient and are happy with slow, steady improvement. As long as you can keep that in mind, you will become a good player in time. One thing to always remember is that you are not the best, and there is always room for improvement, no matter how good you think you are. You should listen to other players and take their opinions and advice into account, especially those better than you, but should always think and make decisions for yourself instead of mindlessly copying those better than you. Some ways to play better and win more games are explained in the next three chapters, but before we get into those, you must ensure that you and the people you play with want to improve. If they are not willing to put in the effort required, then you are better off staying a pub player or looking for a different team of players.

3. Teamwork

Joining a Team
To find or start a good team, you need to put yourself out there and play with a wide variety of people on different platforms, as well as searching forums as to find out which teams are recruiting. When joining a team, first and foremost you must like the people and enjoy playing with them, or else you will not fit in and play well. If you like the players, then ensure that their attitude is right and their skill level is somewhat close to yours. Most importantly, if you find a team that you enjoy playing with and share similar views with, commit to staying with them and do the most you can to improve as a team, and keep the team together.

Team play
Teamwork is most probably the hardest aspect in DotA to perfect. Not only do you have to start again every time you join a team, but need great communication and similar thought processes even when playing online. Ventrilo is an absolute must for every team, no matter the skill. You can improve teamwork by playing together, mainly in scrims (clan wars). By calling missing, communicating during ganks and teamfights, deciding early who is going for which item (eg who gets a diffusal against warlock), you can not only better your chances of winning that particular game, but improve long term teamwork. In the event that players do not have microphones, are capped etc and are unable to use Ventrilo, then you must call missing and for ganks, as well as communicating as to what you need to do to win while players are respawning or regenerating at base.

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