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October 7th, 2008

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DotA Allstars 6.55 Map Official Released! Read Changelog and Download

Tuesday, October 7th, 2008

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Finally it has happened! IceFrog released long-awaited Dota 6.55. It has really long changelog :) Now we have two absolutely new heroes, Kunkka and Alleria and one hero was seriously reworked. Four new items also makes us happy. And the last serious change is new loading screen. I think it’s nice. By the way, in the right bottom corner of new loading screen we can see why one of the new Heroes has name Kunkka :)

Dota Download links:
Link1
Link2

Link3

(click to enlarge image)
Dota Allstars 6.55 Loading Screen

DotA 6.55 Official Changelog:

Summary:
———
* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)

* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes

* Reworked Keeper of the Light
* Various changes to Enchantress’s abilities
* Reworked Bounty Hunter’s Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage’s base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher’s vision a little bit
* Increased Rhasta’s movement speed a bit
* Improved Crystal Maiden’s Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven’s Agility gain
* Increased Sand King’s armor a bit
* Changed SA’s Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -> 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap’s cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage’s Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet’s base strength a bit
* Added an extra arrow to Medusa’s Split Shot
* Rescaled Medusa’s Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit
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